sabato 30 dicembre 2023

Dynamic Floating Capsule Character Movement

A simple player controller featuring my character movement asset, it’s based on a dynamic (non-kinematic) rigidbody using the floating capsule technique. 

The asset provides a CharacterMover component on top of which one can build his own player controller. 

Download

2 commenti:

  1. Hi Mente Bacata, I have authored a Third Person Character Controller college course around Scivolo. I would be interested in studying this code as well, but when I click on the Download link it says "File in Owner's Trash". Is there a way for me to look at the code this video refers to? Thank you! Christian Sasso

    RispondiElimina
    Risposte
    1. OK, I finally noticed your second reply to the question you got on youtube: it works, thank you!

      Elimina